full_menu=new makeCM("full_menu") //Making the menu object. Argument: menuname

//Menu properties 
full_menu=new makeCM("full_menu")
full_menu.pxBetween=0
full_menu.fromLeft=0
full_menu.fromTop=103
//full_menu.fromTop=603
full_menu.rows=0
full_menu.menuPlacement="left"
full_menu.offlineRoot="" 
full_menu.onlineRoot=""
full_menu.resizeCheck=1 
full_menu.wait=150 
full_menu.fillImg="../images/cm_fill.gif"
full_menu.zIndex=70

//Background bar properties
full_menu.useBar=0 //Set to 1 to turn on background bar
full_menu.barWidth="0"
full_menu.barHeight="menu" 
full_menu.barClass="ZZ-NO-TOUCH-clBar"
full_menu.barX=0 
full_menu.barY=0
full_menu.barBorderX=0
full_menu.barBorderY=0
full_menu.barBorderClass="ZZ-NO-TOUCH-clBorder1"

full_menu.level[0]=new cm_makeLevel() //Add this for each new level
full_menu.level[0].width=122 //width of each menu item
full_menu.level[0].height=26
full_menu.level[0].borderX=0 //Width + height of the borders in pixels, can be 0
full_menu.level[0].borderY=0
full_menu.level[0].offsetX=168 //Offset of the next level menu items
full_menu.level[0].offsetY=-26
full_menu.level[0].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
full_menu.level[0].arrow=0 // Is there an arrow shown for subs, 1 if yes, 0 if no
full_menu.level[0].align="bottom"
full_menu.level[0].regClass="ZZ-NO-TOUCH-cl1" //Name of the class files to use for this menu
full_menu.level[0].overClass="ZZ-NO-TOUCH-cl1over"
full_menu.level[0].borderClass="ZZ-NO-TOUCH-clBorder1"

full_menu.level[1]=new cm_makeLevel() //Add this for each new level
full_menu.level[1].width=167 //width of each menu item
full_menu.level[1].height=26
full_menu.level[1].borderX=1 //Width + height of the borders in pixels, can be 0
full_menu.level[1].borderY=1
full_menu.level[1].offsetX=168 //Offset of the next level menu items
full_menu.level[1].offsetY=-14-2
full_menu.level[1].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
full_menu.level[1].arrowWidth=9
full_menu.level[1].arrowHeight=13
full_menu.level[1].arrow="../images/menu_arrow.gif"
full_menu.level[1].align="bottom"
full_menu.level[1].regClass="ZZ-NO-TOUCH-cl1" //Name of the class files to use for this menu
full_menu.level[1].overClass="ZZ-NO-TOUCH-cl1over"
full_menu.level[1].borderClass="ZZ-NO-TOUCH-clBorder1"


full_menu.level[2]=new cm_makeLevel() //Add this for each new level
full_menu.level[2].width=167 //width of each menu item
full_menu.level[2].height=26
full_menu.level[2].borderX=1 //Width + height of the borders in pixels, can be 0
full_menu.level[2].borderY=1
full_menu.level[2].offsetX=168 //Offset of the next level menu items
full_menu.level[2].offsetY=-14-2
full_menu.level[2].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
full_menu.level[2].arrowWidth=9
full_menu.level[2].arrowHeight=13
full_menu.level[2].arrow="../images/menu_arrow.gif"
full_menu.level[2].align="bottom"
full_menu.level[2].regClass="ZZ-NO-TOUCH-cl1" //Name of the class files to use for this menu
full_menu.level[2].overClass="ZZ-NO-TOUCH-cl1over"
full_menu.level[2].borderClass="ZZ-NO-TOUCH-clBorder1"


// Menu for Directors/Executives Login

boardloginmenu=new makeCM("boardloginmenu") //Making the menu object. Argument: menuname

//Menu properties 
boardloginmenu=new makeCM("boardloginmenu")
boardloginmenu.pxBetween=0
boardloginmenu.fromLeft=646
boardloginmenu.fromTop=198
//boardloginmenu.fromTop=603
boardloginmenu.rows=0
boardloginmenu.menuPlacement="left"
boardloginmenu.offlineRoot="" 
boardloginmenu.onlineRoot=""
boardloginmenu.resizeCheck=1 
boardloginmenu.wait=150 
boardloginmenu.fillImg="../images/cm_fill.gif"
boardloginmenu.zIndex=70

//Background bar properties
boardloginmenu.useBar=0 //Set to 1 to turn on background bar
//boardloginmenu.barWidth="0"
//boardloginmenu.barHeight="menu" 
//boardloginmenu.barClass="ZZ-NO-TOUCH-clBar"
//boardloginmenu.barX=0 
//boardloginmenu.barY=0
//boardloginmenu.barBorderX=0
//boardloginmenu.barBorderY=0
//boardloginmenu.barBorderClass="ZZ-NO-TOUCH-clBorder1"

boardloginmenu.level[0]=new cm_makeLevel() //Add this for each new level
boardloginmenu.level[0].width=122 //width of each menu item
boardloginmenu.level[0].height=26
boardloginmenu.level[0].borderX=0 //Width + height of the borders in pixels, can be 0
boardloginmenu.level[0].borderY=0
boardloginmenu.level[0].offsetX=-124 //Offset of the next level menu items
boardloginmenu.level[0].offsetY=-26
boardloginmenu.level[0].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
boardloginmenu.level[0].arrow=0 // Is there an arrow shown for subs, 1 if yes, 0 if no
boardloginmenu.level[0].align="bottom"
boardloginmenu.level[0].regClass="ZZ-NO-TOUCH-cl1" //Name of the class files to use for this menu
boardloginmenu.level[0].overClass="ZZ-NO-TOUCH-cl1over"
boardloginmenu.level[0].borderClass="ZZ-NO-TOUCH-clBorder1"

boardloginmenu.level[1]=new cm_makeLevel() //Add this for each new level
boardloginmenu.level[1].width=121 //width of each menu item
boardloginmenu.level[1].height=25
boardloginmenu.level[1].borderX=1 //Width + height of the borders in pixels, can be 0
boardloginmenu.level[1].borderY=1
boardloginmenu.level[1].offsetX=-124 //Offset of the next level menu items
boardloginmenu.level[1].offsetY=-14-2
boardloginmenu.level[1].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
boardloginmenu.level[1].arrowWidth=9
boardloginmenu.level[1].arrowHeight=13
boardloginmenu.level[1].arrow="../images/menu_arrow.gif"
boardloginmenu.level[1].align="bottom"
boardloginmenu.level[1].regClass="ZZ-NO-TOUCH-cl1" //Name of the class files to use for this menu
boardloginmenu.level[1].overClass="ZZ-NO-TOUCH-cl1over"
boardloginmenu.level[1].borderClass="ZZ-NO-TOUCH-clBorder1"


boardloginmenu.level[2]=new cm_makeLevel() //Add this for each new level
boardloginmenu.level[2].width=122 //width of each menu item
boardloginmenu.level[2].height=26
boardloginmenu.level[2].borderX=1 //Width + height of the borders in pixels, can be 0
boardloginmenu.level[2].borderY=1
boardloginmenu.level[2].offsetX=-124 //Offset of the next level menu items
boardloginmenu.level[2].offsetY=-14-2
boardloginmenu.level[2].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
boardloginmenu.level[2].arrowWidth=9
boardloginmenu.level[2].arrowHeight=13
boardloginmenu.level[2].arrow="../images/menu_arrow.gif"
boardloginmenu.level[2].align="bottom"
boardloginmenu.level[2].regClass="ZZ-NO-TOUCH-cl1" //Name of the class files to use for this menu
boardloginmenu.level[2].overClass="ZZ-NO-TOUCH-cl1over"
boardloginmenu.level[2].borderClass="ZZ-NO-TOUCH-clBorder1"



// Menu for Executives Section

executive_section_menu=new makeCM("executive_section_menu") //Making the menu object. Argument: menuname

//Menu properties 
executive_section_menu=new makeCM("executive_section_menu")
executive_section_menu.pxBetween=0
executive_section_menu.fromLeft=646
executive_section_menu.fromTop=198
//executive_section_menu.fromTop=603
executive_section_menu.rows=0
executive_section_menu.menuPlacement="left"
executive_section_menu.offlineRoot="" 
executive_section_menu.onlineRoot=""
executive_section_menu.resizeCheck=1 
executive_section_menu.wait=150 
executive_section_menu.fillImg="../images/cm_fill.gif"
executive_section_menu.zIndex=70

//Background bar properties
executive_section_menu.useBar=0 //Set to 1 to turn on background bar
//executive_section_menu.barWidth="0"
//executive_section_menu.barHeight="menu" 
//executive_section_menu.barClass="ZZ-NO-TOUCH-clBar"
//executive_section_menu.barX=0 
//executive_section_menu.barY=0
//executive_section_menu.barBorderX=0
//executive_section_menu.barBorderY=0
//executive_section_menu.barBorderClass="ZZ-NO-TOUCH-clBorder1"

executive_section_menu.level[0]=new cm_makeLevel() //Add this for each new level
executive_section_menu.level[0].width=122 //width of each menu item
executive_section_menu.level[0].height=26
executive_section_menu.level[0].borderX=0 //Width + height of the borders in pixels, can be 0
executive_section_menu.level[0].borderY=0
executive_section_menu.level[0].offsetX=-224 //Offset of the next level menu items
executive_section_menu.level[0].offsetY=-26
executive_section_menu.level[0].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
executive_section_menu.level[0].arrow=0 // Is there an arrow shown for subs, 1 if yes, 0 if no
executive_section_menu.level[0].align="bottom"
executive_section_menu.level[0].regClass="ZZ-NO-TOUCH-cl1" //Name of the class files to use for this menu
executive_section_menu.level[0].overClass="ZZ-NO-TOUCH-cl1over"
executive_section_menu.level[0].borderClass="ZZ-NO-TOUCH-clBorder1"

executive_section_menu.level[1]=new cm_makeLevel() //Add this for each new level
executive_section_menu.level[1].width=221 //width of each menu item
executive_section_menu.level[1].height=25
executive_section_menu.level[1].borderX=1 //Width + height of the borders in pixels, can be 0
executive_section_menu.level[1].borderY=1
executive_section_menu.level[1].offsetX=-224 //Offset of the next level menu items
executive_section_menu.level[1].offsetY=-14-2
executive_section_menu.level[1].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
executive_section_menu.level[1].arrowWidth=9
executive_section_menu.level[1].arrowHeight=13
executive_section_menu.level[1].arrow="../images/menu_arrow.gif"
executive_section_menu.level[1].align="bottom"
executive_section_menu.level[1].regClass="ZZ-NO-TOUCH-cl1" //Name of the class files to use for this menu
executive_section_menu.level[1].overClass="ZZ-NO-TOUCH-cl1over"
executive_section_menu.level[1].borderClass="ZZ-NO-TOUCH-clBorder1"


executive_section_menu.level[2]=new cm_makeLevel() //Add this for each new level
executive_section_menu.level[2].width=222 //width of each menu item
executive_section_menu.level[2].height=26
executive_section_menu.level[2].borderX=1 //Width + height of the borders in pixels, can be 0
executive_section_menu.level[2].borderY=1
executive_section_menu.level[2].offsetX=-224 //Offset of the next level menu items
executive_section_menu.level[2].offsetY=-14-2
executive_section_menu.level[2].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
executive_section_menu.level[2].arrowWidth=9
executive_section_menu.level[2].arrowHeight=13
executive_section_menu.level[2].arrow="../images/menu_arrow.gif"
executive_section_menu.level[2].align="bottom"
executive_section_menu.level[2].regClass="ZZ-NO-TOUCH-cl1" //Name of the class files to use for this menu
executive_section_menu.level[2].overClass="ZZ-NO-TOUCH-cl1over"
executive_section_menu.level[2].borderClass="ZZ-NO-TOUCH-clBorder1"


// Menu for Board Section

board_section_menu=new makeCM("board_section_menu") //Making the menu object. Argument: menuname

//Menu properties 
board_section_menu=new makeCM("board_section_menu")
board_section_menu.pxBetween=0
board_section_menu.fromLeft=646
board_section_menu.fromTop=195
//board_section_menu.fromTop=603
board_section_menu.rows=0
board_section_menu.menuPlacement="left"
board_section_menu.offlineRoot="" 
board_section_menu.onlineRoot=""
board_section_menu.resizeCheck=1 
board_section_menu.wait=150 
board_section_menu.fillImg="../images/cm_fill.gif"
board_section_menu.zIndex=70

//Background bar properties
board_section_menu.useBar=0 //Set to 1 to turn on background bar
//board_section_menu.barWidth="0"
//board_section_menu.barHeight="menu" 
//board_section_menu.barClass="ZZ-NO-TOUCH-clBar"
//board_section_menu.barX=0 
//board_section_menu.barY=0
//board_section_menu.barBorderX=0
//board_section_menu.barBorderY=0
//board_section_menu.barBorderClass="ZZ-NO-TOUCH-clBorder1"

board_section_menu.level[0]=new cm_makeLevel() //Add this for each new level
board_section_menu.level[0].width=122 //width of each menu item
board_section_menu.level[0].height=26
board_section_menu.level[0].borderX=0 //Width + height of the borders in pixels, can be 0
board_section_menu.level[0].borderY=0
board_section_menu.level[0].offsetX=-224 //Offset of the next level menu items
board_section_menu.level[0].offsetY=-26
board_section_menu.level[0].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
board_section_menu.level[0].arrow=0 // Is there an arrow shown for subs, 1 if yes, 0 if no
board_section_menu.level[0].align="bottom"
board_section_menu.level[0].regClass="ZZ-NO-TOUCH-cl1" //Name of the class files to use for this menu
board_section_menu.level[0].overClass="ZZ-NO-TOUCH-cl1over"
board_section_menu.level[0].borderClass="ZZ-NO-TOUCH-clBorder1"

board_section_menu.level[1]=new cm_makeLevel() //Add this for each new level
board_section_menu.level[1].width=221 //width of each menu item
board_section_menu.level[1].height=25
board_section_menu.level[1].borderX=1 //Width + height of the borders in pixels, can be 0
board_section_menu.level[1].borderY=1
board_section_menu.level[1].offsetX=-224 //Offset of the next level menu items
board_section_menu.level[1].offsetY=-14-2
board_section_menu.level[1].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
board_section_menu.level[1].arrowWidth=9
board_section_menu.level[1].arrowHeight=13
board_section_menu.level[1].arrow="../images/menu_arrow.gif"
board_section_menu.level[1].align="bottom"
board_section_menu.level[1].regClass="ZZ-NO-TOUCH-cl1" //Name of the class files to use for this menu
board_section_menu.level[1].overClass="ZZ-NO-TOUCH-cl1over"
board_section_menu.level[1].borderClass="ZZ-NO-TOUCH-clBorder1"


board_section_menu.level[2]=new cm_makeLevel() //Add this for each new level
board_section_menu.level[2].width=222 //width of each menu item
board_section_menu.level[2].height=26
board_section_menu.level[2].borderX=1 //Width + height of the borders in pixels, can be 0
board_section_menu.level[2].borderY=1
board_section_menu.level[2].offsetX=-224 //Offset of the next level menu items
board_section_menu.level[2].offsetY=-14-2
board_section_menu.level[2].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
board_section_menu.level[2].arrowWidth=9
board_section_menu.level[2].arrowHeight=13
board_section_menu.level[2].arrow="../images/menu_arrow.gif"
board_section_menu.level[2].align="bottom"
board_section_menu.level[2].regClass="ZZ-NO-TOUCH-cl1" //Name of the class files to use for this menu
board_section_menu.level[2].overClass="ZZ-NO-TOUCH-cl1over"
board_section_menu.level[2].borderClass="ZZ-NO-TOUCH-clBorder1"

